Audio
These are some samples of game audio I’ve made.
Tools:
BFXR/SFXR (Sound Effects)
FL Studio Pro (Unique Plug-ins Music)
Studio One Pro (Primary DAW)
Professional Music
(NES Background Music for Retro Car Game)
Description:
These are some mp3 versions of song drafts I made for a retro car game (endless runner genre).
Each song was for one level type background. I made each song have 3 variants (except Main Menu music),
where each variant of the same song was at a different speed, due to which of the 3 cars the user selected (some cars were faster than others).
Listed below is just 1 variant of each song.
Each file loops into itself as infinitely replay-able for a level’s background music (BGM).
(NOTE: This Off-Road mp3 file is a bit louder than the other mp3 files here! This iteration was made in a different batch than the other files here.)
Game Jams
Music
Context: Partial background song layer for a futuristic 3D exploratory FPS.
Context: Intense futuristic music for time-based escape game.
Context: Main menu music for a jungle game.
Context: Background music for mysterious game exploring a cave.
Context: Background music for mysterious game exploring a cave.
(NOTE - I haven’t added many files here yet for sound effects. This section is TBD.)
Context: Background music for mysterious game exploring a cave.
SFX
Context: Powerup to briefly light a cave exploring to escape its labyrinth.